1 #ifndef MHO_HDF5ConverterDictionary_HH__
2 #define MHO_HDF5ConverterDictionary_HH__
45 std::string name = MHO_ClassIdentity::ClassName< XClassType >();
Converts a given ndarray-based container into a HDF5 representation - export only for now.
Definition: MHO_ContainerHDF5Converter.hh:56
Dictionary of objects which do the conversion to HDF5 for each type.
Definition: MHO_HDF5ConverterDictionary.hh:30
MHO_HDF5ConverterDictionary()
Definition: MHO_HDF5ConverterDictionary.cc:35
virtual ~MHO_HDF5ConverterDictionary()
Definition: MHO_HDF5ConverterDictionary.hh:34
MHO_MD5HashGenerator fMD5Generator
Definition: MHO_HDF5ConverterDictionary.hh:55
void AddHDF5ClassType()
Definition: MHO_HDF5ConverterDictionary.hh:42
std::map< MHO_UUID, MHO_HDF5Converter * > fHDF5ConverterMap
Definition: MHO_HDF5ConverterDictionary.hh:60
Class MHO_MD5HashGenerator declares the concrete class which does the work for file streams.
Definition: MHO_MD5HashGenerator.hh:135
void Finalize()
Finalizes the MD5 hash calculation and stores the result in fDigest.
Definition: MHO_MD5HashGenerator.hh:156
MHO_UUID GetDigestAsUUID()
Getter for digest as uuid.
Definition: MHO_MD5HashGenerator.hh:182
void Initialize()
Recursive function to initialize a game state.
Definition: MHO_MD5HashGenerator.hh:144
Class MHO_UUID - a class for a 16 byte UUID (for object and type identification)
Definition: MHO_UUID.hh:27
Definition: MHO_ChannelLabeler.hh:17